Danil “Dendi” Ishutin is a professional DotA player on Natus Vincere. Well known for his solo mid skills, he is regarded as one of the most creative players in the scene today, and is renowned for his unorthodox play style and unconventional skill and item builds. Born in Lviv, Ukraine, Dendi got an early start with competitive gaming in net cafes when his older brother married, moved out and took the family’s PC with him. Dabbling with Counter-Strike first, he soon found Warcraft 3 where he played in local tournaments and built a love for the competition and a thirst to be the best. Though he was quite successful in Warcraft 3 and even won a few local championships in Lviv, he knew he had found his calling when he stumbled upon DotA. He picked up the game quickly and played it almost exclusively over the next few months. Beginning with learning only supports, he practiced heavily and was quickly vouched to the IHCS1 league and soon created his own team for tournaments in Lviv. After he led his team to a championship in Kiev, he was drafted by a team called “Wolker.Gaming” and began his professional career at 17. Dendi started playing professionally with WG in 2006. He was a part of the Ukraine squad that finished third in MYM Prime Nations the same year, and only a few months later WG made it to the grand final of one of the most prestigious tournaments that existed at the time; MYM Prime Defending. When merged with WG the next year he became a full-time member of In late 2008 he joined DTS early on in their history, only to return to in March 2009. Only three months later he went back to DTS where they secured a second place victory at ESWC 2010, at the end of the year, Dendi achieved arguably the greatest success in his DotA career by getting a 3rd place finish in the most stacked tournament at the time, WDC 2010. Dendi joined Natus Vincere at the end of 2010. Dendi started his Dota 2 career with Na’Vi when they gained fame by winning The International 2011. After that Na`Vi continued to dominate and took a lot of tournaments in 2011 and 2012, mostly due to the stability of their roster compared to other teams.




Boush the Tinker is a ranged intelligence Hero who relies heavily on his assortment of nukes for ganking and pushing. While he does have rather low stat gain, he is able to reset the cooldown on his abilities, which in conjunction with Boots of Travel gives Tinker global mobility rivaled only by Nature’s Prophet, which combined with his two high damage nukes, Laser & Heat-Seeking Missile make him a constant threat. Tinker abilities’ mana costs are very high, however thanks to his ultimate Rearm, and Boots of Travel, Tinker can simply to go back to base to refill health and mana, Rearm and go back to the lane to push or gank once more. Acquiring said boots early with a level advantage is key to success, considering he is lackluster without them. With the right item, mana management, and ability management, there is little that stands in the way of this hero. This hero has four abilities. First, the Laser, it fires an intense energy beam, dealing damage and blinding the target for 3 seconds, causing it to miss all physical attacks. Second, the Heat-Seeking Missile that launches a pair of rockets at the nearest visible enemy heroes within 2500 range. Third, the March of the Machines that enlists an army of robotic minions to destroy enemy units in an area around Tinker. Lastly, the Rearm that resets the cooldown on most of Tinker’s items and abilities, this skill is channeling.